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The game is the memory : Prosthetic Witnessing in digitalen Spielen als Erinnerungsmedien um den Holocaust / Tabea Widmann.

Publication | Not Digitized | Library Call Number: GV1469.34.H57 W53 2023

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    Book cover

    Overview

    Summary
    Tabea Widmann dedicates this work to digital games as media of remembrance around the Holocaust and examines them as particularly potentially powerful media of digitalised memory cultures. Within the book, the concept of "Prosthetic Witnessing" is developed; an approach that understands playful actions as mediated positions of a medialised-distanced, yet emotionally involving, form of witnessing. Based on four selected case studies, "Prosthetic Witnessing" already finds its first applications in the work with a focus on figures of testimony, the staging of places of remembrance as well as the handling of depicted media of memory.--barnesandnoble.com.
    Series
    Formen der Erinnerung ; Band 76
    Formen der Erinnerung ; Bd. 76.
    Format
    Book
    Author/Creator
    Widmann, Tabea, author.
    Published
    Göttingen : V&R unipress, [2023]
    ©2023
    Notes
    Includes bibliographical references.

    Physical Details

    Language
    German
    ISBN
    3847116010
    9783847116011
    Physical Description
    281 pages : illustrations (some color) ; 24 cm.

    Keywords & Subjects

    Record last modified:
    2024-09-10 12:46:00
    This page:
    http:​/​/collections.ushmm.org​/search​/catalog​/bib296108​/

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